Table of Contents
- Champions
- Others
Champions
Brand
Passive – Blaze
Monster modifier: 220% ⇒ 230%
E – Conflagration
Damage: 65/90/115/140/165 (+50% AP) ⇒ 60/90/120/150/180 (+60% AP)
Briar
Q – Head Rush
Physical Damage: 60/100/140/180/220 (+80% bonus AD) ⇒ 60/95/130/165/200 (+80% bonus AD)
Armor Reduction: 10/14/18/22/26% ⇒ 10/12.5/15/17.5/20%
R – Certain Death
Physical Damage: 150/325/500 (+110% bonus AD) (+110% AP) ⇒ 150/300/450 (+75% bonus AD) (+110% bonus AP)
Dr.Mundo
E – Blunt Force Trauma
Passive Bonus Attack Damage: 2/2.25/2.5/2.75/3% ⇒ 2/2.35/2.7/3.05/3.4%
Gragas
E – Body Slam
Cooldown Refund on Hit: 3 ⇒ 40% of remaining cooldown
We did the math for you: 3 ⇒ 5.6/5.4/5.2/5/4.8, scaling with ability haste
R – Explosive Cask
Travel Time: 0.55 seconds ⇒ 0.5 seconds
Graves
E – Quickdraw
Bonus Armor per stack: 4/7/10/13/16 ⇒ 2/5/8/11/14
Janna
Base Stats
Attack Range: 500 ⇒ 550
Base Mana: 350 ⇒ 360
Mana Growth: 64 ⇒ 50
Health Growth: 84 ⇒ 90
Armor Growth: 5 ⇒ 4.5
Base Attack Damage: 52 ⇒ 47
Attack Damage Growth: 3 ⇒ 2.5
Attack Windup: 22% ⇒ 20%
Passive – Tailwind
*Removed*: Janna no longer gains bonus move speed while facing allied champions
*New*: Janna’s basic attacks and W deal bonus magic damage equal to 20/25/30/35% (1/6/11/16) of her bonus Move Speed
Q – Howling Gale
Mana Cost: 60/70/80/90/100 ⇒ 90/95/100/105/110
Cooldown: 12 ⇒ 14
Minimum Damage: 60/85/110/135/160 (+35% AP) ⇒ 55/90/125/160/195 (+50% AP)
Maximum Bonus Damage: 45/60/75/90/105 (+30% AP) ⇒ 30/45/60/75/90 (+30% AP)
W – Zephyr
Cooldown: 12 ⇒ 9/8.5/8/7.5/7
Mana: 50/60/70/80/90 ⇒ 50/55/60/65/70
Damage: 80/110/140/170/200 (+60% AP) ⇒ 55/90/125/160/195 (+60% AP) (+ Tailwind Bonus Damage)
Slow Duration: 3 seconds ⇒ 2 seconds
*New*: Zephyr passive move speed is no longer removed while on cooldown
E – Eye Of The Storm
Cooldown: 15/13.5/12/10.5/9 ⇒ 16/15/14/13/12
Mana: 70/80/90/100/110 ⇒ 70/75/80/85/90
Shield: 75/100/125/150/175 (+55%AP) ⇒ 80/115/150/185/220 (+55% AP)
Shield Duration: 5 seconds ⇒ 4 seconds
*Removed*: Shield no longer decays
*Removed*: Janna no longer gains heal and shield power on CC
*New*: Reduce cooldown by 20% remaining cooldown on slow/knockup. Max once per spell.
K’Sante
Q – Ntofo Strikes
Required Bonus Health for Minimum Cast Time: 1200 ⇒ 1600
Kassadin
E – Force Pulse
Magic Damage: 60/90/120/150/180 (+85% AP) ⇒ 60/90/120/150/180 (+80% AP)
R – Riftwalk
Zero-Stack Magic Damage: 70/90/110 (+60% AP) (+2% maximum mana) ⇒ 70/90/110 (+50% AP) (+2% maximum mana)
Nilah
Q – Formless Blade
Bonus Attack Speed: 10-60% (based on level) ⇒ 10-50% (based on level)
R – Apotheosis
Damage Over Time: 60/120/180 (+112% bonus AD) ⇒ 60/120/180 (+80% bonus AD)
Maximum Total Damage: 185/345/505 (+232% Bonus AD) ⇒ 185/345/505 (+200% bonus AD)
Rammus
W – Defensive Ball Curl
Bonus Armor: 30 (+35/45/55/65/75% total armor) ⇒ 40 (+35/45/55/65/75% total armor)
Senna
Q – Piercing Darkness
Damage: 30/65/100/135/170 (+50% bonus AD) ⇒ 30/60/90/120/150 (+50% bonus AD)
Healing: 40/55/70/85/100 (+30% bonus AD) (+40% AP) (+1.6 per 1 Lethality) ⇒ 40/50/60/70/80 (+30% bonus AD) (+40% AP) (+1.6 per 1 Lethality)
Seraphine
Passive – Stage Presence
Damage Per Note: : 4/8/14/25 (based on level) (+7% AP) ⇒ 5/10/18/30 (based on level) (+5% AP)
Q – High Note
Cooldown : 9/8/7/6/5 ⇒ 10/8.75/7.5/6.25/5
W – Surround Sound
Shield: 50/75/100/125/150 (+25% AP) ⇒ 50/75/100/125/150 (+20% AP)
TahmKench
Passive – An Acquired Taste
Bonus Magic Damage: 6-48 (based on level) (+2% AP per 100 bonus health) (+5% of his bonus health) ⇒ 6-48 (based on level) (+2% AP per 100 bonus health) (+4% of his bonus health)
Ziggs
Base Stats
Base Armor: 22 ⇒ 18
Basic Attack Frame: 20.8% ⇒ 20%
Ahri
Base Stats
Attack windup: 20.1% ⇒ 20%
Attack Speed Ratio: 0.668 ⇒ 0.625
Base Attack Speed: 0.668 (unchanged)
Attack Speed Growth: 2% ⇒ 2.2%
Anivia
Base Stats
Base Attack Speed: 0.625 ⇒ 0.658
Annie
Base Stats
Base Attack Speed: 0.579 ⇒ 0.61
Attack Speed Ratio: 0.579 ⇒ 0.625
Basic Attack Missile Speed: 1200 ⇒ 1500
Cassiopeia
Base Stats
Basic Attack Missile Speed: 1200 ⇒ 1500
Heimerdinger
Base Stats
Base Attack Speed: 0.625 ⇒ 0.658
Attack windup: 20.1% ⇒ 20%
Ivern
Base Stats
Attack windup: 23% ⇒ 20%
Attack Animations: Restored an alternate attack animation which will be used 25% of the time for regular attacks and every time for critical attacks
Karthus
Base Stats
Basic Attack Missile Speed: 1200 ⇒ 1500
LeBlanc
Base Stats
Base Attack Speed: 0.625 ⇒ 0.658
Attack Speed Ratio: 0.4 ⇒ 0.625
Attack Speed Growth: 2.2% ⇒ 1.5%
Lissandra
Base Stats
Attack Speed Growth: 1.36% ⇒ 1.5%
Neeko
Base Stats
Attack windup: 21.5% ⇒ 20%
Orianna
Base Stats
Basic Attack Missile Speed: 1450 ⇒ 1500
Rumble
Base Stats
Attack windup: 22.9% ⇒ 20%
Ryze
Base Stats
Base Attack Speed: 0.625 ⇒ 0.658
Singed
Base Stats
Base Attack Speed: 0.613 ⇒ 0.625
Attack Speed Ratio: 0.613 ⇒ 0.625
Attack windup: 23.6% ⇒ 20%
Syndra
Base Stats
Base Attack Speed: 0.625 ⇒ 0.658
Taliyah
Base Stats
Base Attack Speed: 0.625 ⇒ 0.658
Teemo
Base Stats
Basic Attack Missile Speed: 1300 ⇒ 1500
Attack windup: 21.6% ⇒ 20%
TwistedFate
Base Stats
Attack windup: 24.4% ⇒ 20%
Veigar
Base Stats
Basic Attack Missile Speed: 1100 ⇒ 1500
Vel’Koz
Base Stats
Base Attack Speed: 0.625 ⇒ 0.643 (23-25th digits of pi)
Attack Speed Growth:1.36% ⇒ 1.59% (4-6th digits of pi)
Xerath
Base Stats
Basic Attack Frame: 25.1% ⇒ 20%
Base Attack Speed: 0.625 ⇒ 0.658
Attack Animations: Now uses both attack animations equally instead of 75/25%
Zilean
Base Stats
Basic Attack Missile Speed: 1200 ⇒ 1500
Basic Attack Speed: 0.625 ⇒ 0.658
Zoe
Base Stats
Base Attack Speed: 0.625 ⇒ 0.658
Attack speed changes
We’re broadly doing three things here:
- First, we’re bringing basic attack windups (this is how long into the attack animation their attack actually fires) up to a new baseline, with exceptions for champions who have innate basic attack replacements (Karthus’s Lay Waste) or have a weapon that implies slow basic attacks (Mordekaiser’s mace).
- Second, we’re bringing up missile speeds to a new minimum as well, which should especially help with last hitting minions.
- Third, we’re trying to alleviate the desire to run attack speed shards on mages who don’t have any inherent attack speed synergies within their kit, through modifying their level 1 attack speed, attack speed ratios, (the degree to which champions scale with sources of bonus attack speed) and inherent attack speed growth. As many of these champions are already quite strong, we’re limiting the magnitude of these changes to about 5% bonus attack speed at level 1 and we’ll keep an eye out for any champions that become too strong as a result of these changes.
Vision adjustments
- Reveal Radius on attack: 400 ⇒ 300
- Reveal circle duration: 4.5 seconds ⇒ 2 seconds
Ping changes
ping changes known bugs
Sending an ally scoreboard item, ultimate, or Summoner Spell cooldown ping in the last 50% of its cooldown will show [Party] in front of the ping even though it is still being broadcast to the whole team.
Aram adjustments
Buffs
Lillia: Damage Taken: 110% ⇒ 105%
Aphelios: Damage Taken: 100% ⇒ 95%
Nerfs
K’Sante: Damage Taken: 90% ⇒ 95%
Tryndamere: Healing Done: 140% ⇒ 135%
Nexus blitz adjustments
events
Bard: Increased Chime Spawn Rate. First spawn at 30 seconds, spawns 2 new ones every 20 seconds
Blitzcrank: Damage dealt +5%
Rek’sai: Damage dealt +5%, Damage taken -10%
Rod of Ages Stack Gain: 60 seconds ⇒ 30 seconds
Brand: Damage Taken: +5% ⇒ 8%
Morgana: Damage Dealt -5%
Sion: Damage Taken: +5%
Teemo: Damage Dealt -5%, Damage Taken +5%
Zyra: Damage Taken: +5% ⇒ 8%
Thresh: Doubled passive soul gain
Thresh: Damage Dealt: +10% ⇒ 0%
Thresh: Damage Taken: -10% ⇒ 0%
Rift Herald objective timer now shows when you bring up the scoreboard.
Protect the Soraka event will no longer always play its sound effects at max volume regardless of sound settings. Apologies to all headphone users.
Protect the Soraka event will no longer have lingering UI elements on screen when it is the first event.
King of the Hill event now has a maximum time limit of 5 minutes.
Landing Briar ultimate on an enemy right as URF Deathmatch or Prize fight starts will no longer perma-taunt Briar.
Ivern’s Triggerseed detonation now damages jungle camps when cast on himself or Daisy.
buffs
Bard: Increased Chime Spawn Rate. First spawn at 30 seconds, spawns 2 new ones every 20 seconds
Blitzcrank: Damage dealt +5%
Rek’sai: Damage dealt +5%, Damage taken -10%
Rod of Ages Stack Gain: 60 seconds ⇒ 30 seconds
Brand: Damage Taken: +5% ⇒ 8%
Morgana: Damage Dealt -5%
Sion: Damage Taken: +5%
Teemo: Damage Dealt -5%, Damage Taken +5%
Zyra: Damage Taken: +5% ⇒ 8%
Thresh: Doubled passive soul gain
Thresh: Damage Dealt: +10% ⇒ 0%
Thresh: Damage Taken: -10% ⇒ 0%
Rift Herald objective timer now shows when you bring up the scoreboard.
Protect the Soraka event will no longer always play its sound effects at max volume regardless of sound settings. Apologies to all headphone users.
Protect the Soraka event will no longer have lingering UI elements on screen when it is the first event.
King of the Hill event now has a maximum time limit of 5 minutes.
Landing Briar ultimate on an enemy right as URF Deathmatch or Prize fight starts will no longer perma-taunt Briar.
Ivern’s Triggerseed detonation now damages jungle camps when cast on himself or Daisy.
nerfs
Brand: Damage Taken: +5% ⇒ 8%
Morgana: Damage Dealt -5%
Sion: Damage Taken: +5%
Teemo: Damage Dealt -5%, Damage Taken +5%
Zyra: Damage Taken: +5% ⇒ 8%
Thresh: Doubled passive soul gain
Thresh: Damage Dealt: +10% ⇒ 0%
Thresh: Damage Taken: -10% ⇒ 0%
Rift Herald objective timer now shows when you bring up the scoreboard.
Protect the Soraka event will no longer always play its sound effects at max volume regardless of sound settings. Apologies to all headphone users.
Protect the Soraka event will no longer have lingering UI elements on screen when it is the first event.
King of the Hill event now has a maximum time limit of 5 minutes.
Landing Briar ultimate on an enemy right as URF Deathmatch or Prize fight starts will no longer perma-taunt Briar.
Ivern’s Triggerseed detonation now damages jungle camps when cast on himself or Daisy.
adjustments
Thresh: Doubled passive soul gain
Thresh: Damage Dealt: +10% ⇒ 0%
Thresh: Damage Taken: -10% ⇒ 0%
Rift Herald objective timer now shows when you bring up the scoreboard.
Protect the Soraka event will no longer always play its sound effects at max volume regardless of sound settings. Apologies to all headphone users.
Protect the Soraka event will no longer have lingering UI elements on screen when it is the first event.
King of the Hill event now has a maximum time limit of 5 minutes.
Landing Briar ultimate on an enemy right as URF Deathmatch or Prize fight starts will no longer perma-taunt Briar.
Ivern’s Triggerseed detonation now damages jungle camps when cast on himself or Daisy.
bug fixes
Rift Herald objective timer now shows when you bring up the scoreboard.
Protect the Soraka event will no longer always play its sound effects at max volume regardless of sound settings. Apologies to all headphone users.
Protect the Soraka event will no longer have lingering UI elements on screen when it is the first event.
King of the Hill event now has a maximum time limit of 5 minutes.
Landing Briar ultimate on an enemy right as URF Deathmatch or Prize fight starts will no longer perma-taunt Briar.
Ivern’s Triggerseed detonation now damages jungle camps when cast on himself or Daisy.
Quickplay launch
quickplay known bugs
Purchasing a chroma in the Quickplay lobby consecutively may temporarily lock out chroma purchase ability
Chroma preferences do not save when swapping to a different skin
Global language select
- This will go live separately from the patch at 19:00 CET on Nov 8th.
Mythic shop rotation
now available
Prestige Cyber Halo Janna
Prestige K/DA Evelynn
Prestige Arcanist Zoe
Prestige Blood Moon Aatrox
Mythic Chroma High Noon Senna
Mythic Chroma Galaxy Slayer Zed
Prestige Star Guardian Syndra
Prestige Ocean Song Seraphine
Prestige Dark Star Malphite
Prestige Porcelain Lux
leaving the mythic shop
Prestige Star Guardian Syndra
Prestige Ocean Song Seraphine
Prestige Dark Star Malphite
Prestige Porcelain Lux
Bugfixes and qol changes
general
Fixed a bug that would cause Renata Glasc’s Passive to instantly kill Zac when an ally attacked a Zac revive blob with her passive debuff.
Fixed a bug where Pix was sometimes preventing Lulu players from earning kill credit.
Fixed a bug where if the target of Briar’s R is untargetable when it lands it causes a mass disconnect.
Fixed an issue that caused Janna’s W tooltip to display incorrect information.
Fixed a bug that caused Kai’Sa and Braum’s passive indicator to overlap.
Fixed a bug that was causing Jungle pet’s stealth VFX to appear to all enemies, and also reveal stealthed champions.
Fixed a bug where Recurve Bow’s tooltip was incorrect.
Fixed a Skarner ASU-related bug, can’t tell you what it is but we fixed it, promise.
Fixed a bug where if Briar kills Baron with Snack Attack… she gets credit for all Baron-powered minion kills…. whoops.
Fixed a bug where Briar’s Blood Frenzy was counting as a CC in the death recap and crowd control score in the post-game stats.
Fixed a bug where Briar’s auto attacks would become disabled after casting her Ultimate.
Fixed a bug that caused Neeko’s clone to not properly display her Honor 5 or Challenger Recall.
Fixed a bug that caused Briar to sometimes attack allies when Berserked.
Fixed a display bug that caused Varus’s Q to always show the line indicator even if the setting was disabled.
Fixed an issue that caused Empyrean Jax’s flame to be misplaced during his recall animation.
Fixed a bug that caused Jax to play the default attack animation on his W when he has any passive stacks.
Fixed a bug that caused Briar’s W auto attack animations against other champions to be slowed down.
Fixed an issue that caused Sylas’s UI to display an incorrect Ultimate when Hijacking Neeko’s Ultimate.
Fixed a bug that caused Briar’s Frenzy to trigger the loss of control screen flash.
Fixed a bug where the jungle item could be re-added to your inventory after transformation if you used the undo feature in the shop.